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Knighthawk Armory
 

Graveyards

Outside of the planes of existence and the twelve elemental planes exist the Graveyards. They are the place where the spirits of the permanent dead go to rest. The graveyards have very limited contact with the rest of the universe. Generally only spirits of the permanently dead can travel to the graveyards and exist there. In very limited manners spirits within the graveyards can communicate with other planes. In extremely rare cases spirits of those who are not permanently dead can travel to the graveyards and back. Where they sit in relation to the other planes is neither known nor knowable, they exist away from all other planes. Some say the Elemental Plane of Dream touches the graveyards and that is why people often see the permanently dead in their dreams.

The exact number of graveyards is not known, they are only known for the common humanoid races but others may exist for monstrous races or rarely seen races. Living spirits can only exist in the graveyards for a limited time before they are either ejected from the graveyard by its guardians or become drained of their energy and are forced back to their plane of existence through resurrection. Exactly how long a living spirit may remain in the graveyards varies but is rarely longer than two hours and never longer than one week. The inhabitants of the graveyards spend their time in pursuit of their particular interests and living spirits who temporarily journey there will find that they seem to be in a normal environment but unusual limits may apply at any time and the ability to invoke magic or use skills and items may change.

There are times when the veil between the graveyards and the various planes of existence, particularly Tyrra, become thin and it is possible for travel to or from the graveyards to occur spontaneously without the use of special magic. Often this is close to Halloween when it is said the dead walk more easily.

Each graveyard has a being of immense power that serves as its protector. That being has minions who do its bidding and also serve to protect and guard each graveyard. Often the guardian can manifest lesser versions of itself upon the graveyard and rarely is needed to deal with minor intrusions to the graveyards themselves. Often, travelers to the graveyards from certain lands will face the same minions as guardians of the graveyard repeatedly. The people of each land will know certain ones as guardians; often spirits of beings from that land such as great heroes take this role. Over all the graveyards stands the being known as the Registrar who is described by many scholars as a judge of spirits deciding which spirits belong in which graveyard.

Known Graveyards

Page last modified on April 05, 2007, at 10:05 AM
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