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Circle Of PowerCircle of Power - Lania’s Circle of Power This spell allows the caster to inscribe a circle of protection against harm. Before casting the spell, a visible, physical representation of the Circle must be drawn in the dirt or represented by something physical like chalk, a ribbon or some string. This physical representation can be erased, moved or stolen at any time before the spell is cast. The caster must be fully within the completed circle. This spell cannot be cast until the physical representation is complete. Anyone who steps on the representation while it is being raised will be pushed inside or outside of the Circle by their choice. The physical representation does not have to be a perfect circle, but if it is too big, or both of the ends are not almost touching, then the spell is blown. The circle of power is up to 6 feet in radius by 10' tall and is a cylindrical dome in shape with a bottom. The circle has about the same amount of friction as a normal wall or floor, although objects and creatures cannot lean against, rest against, or be placed on top of the circle. If any large, immovable object, such as a tree or building, is in the way of a rising circle such that it would be both on the inside and outside of the circle, the circle fails. This includes the height restriction. In the case of a tree that is taller than 10 feet, a circle cannot be successfully placed around it. A single circle or multiple circles can never be used to encircle a tree (or any other large object), unless the tree’s height can easily be measured. In the case of a ceiling less than 10 feet tall, the circle will be of reduced height, so that the entire ceiling will be on the outside of the circle. Larger Circles can be made by having multiple spellcasters casting the spell simultaneously. Both the radius and the height of the circle are increased. For example, a 12 foot radius Circle may be made by two casters. The casters do not have to be from the same school. Circle of Power, Ward, Wizard Lock and Wall of Force effects may not overlap in any way. These barriers may be within one another, but must always be fully within, or fully external to, each other. For example, you may surround a circle with another circle, you may put a Ward on a building that is fully within a Circle, etc. Celestial and Earth spells may combine freely for these effects. Nothing may enter or leave the circle once the circle is cast, including spells, thrown gases, weapons and creatures. Traps placed near the Circle will not affect anyone or anything inside. Spells may be cast within the circle, but they cannot be effective outside of the circle. Air may pass through, but other gases may not. A gaze attack such as a Vampire Charm can be effective through a Circle of Power. A Gypsy Curse can also be used through the Circle. Creatures inside a circle are still considered inside Line of Sight. The spell lasts for one hour, but may be dropped by the caster at any time if he or she touches the circle and states “Circle down.” If there is more than one caster in a larger circle, any one of the casters may drop the Circle. The statement “Circle Down” may be made silently, although any observers who hear the out loud statement are aware that the Circle was dropped, and they might know who dropped it. The circle will also go down if the caster leaves the circle magically or dies (needing a Life spell). If there is more than one caster, the Circle will remain up until all of the casters leave or die. The circle is not affected by Dispel Magic. This spell can also be used to create a Circle that can be used for the casting of a Formal Magic Spell. However the rituals you can cast inside a Circle may change depending on which land you are currently in. |