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Create Undead

Create Undead - Necro's Re-animator
Level 7 – Earth, Necromancy
"I call upon chaos to Create Undead."

This spell only works on a corpse that has not previously been animated, and will pull the victim's spirit back to reanimate its former body. The resulting zombie will then follow the caster's commands as if a Control Undead spell had been cast upon it. Note that this spell must be cast within the 5 minute period between a victim's death and the point where the spirit heads to the Earth Circle for resurrection.

This spell will not affect a living target, although it will remove a living person's Shield Magic or Reflect Magic spell.

The spell transforms the individual into a mindless berserker who will fight until its health is completely spent or it is ordered to stop by the caster.

The zombie cannot use special skills it knew in life and can only do damage based upon the weapon it is carrying. It cannot cast spells nor converse, although it may be commanded to parrot a particular phrase given to it by the caster. If the newly created zombie has no weapon, then it will be able to attack with claws doing 1 dagger blow's worth of damage each. The caster must form the claws for the zombie. The creature's visual appearance does not change immediately.

If the zombie's stamina is reduced to nothing or one hour runs out, the spirit is once again free and cannot be trapped again. Once freed, the spirit will attempt to resurrect only if 5 minutes from the victim's death has been passed. If the zombie's stamina is reduced to nothing before 5 minutes runs out, the body does not dissipate immediately. The spirit will remember nothing of the time spent as a zombie. The one hour time period cannot be extended by any means, even by Formal Magic.

The zombie created will have half the health the victim had in life, as well as any armor that is left on the corpse. The new zombie is immune to all alchemical substances and the spells Charm, Death, Life, Paralyze, Sleep, and Taint Blood. In addition, the zombie will take damage from all healing spells and will be healed by all necromantic spells. It will be affected by all undead affecting spells such as Trap Undead and Sanctuary.

Page last modified on January 27, 2007, at 06:20 PM
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