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Wizards Lock

Wizard's Lock - Ferakin’s Magic Gated Barrier
Level 8 – Celestial
"With eldritch force I build a Wizard's Lock."

This spell is identical to a Ward spell except that it does not take five minutes to cast and it may be cancelled by a Dispel Magic spell. As with Wards, it is possible to have multiple portals each with a separate key, but to do so requires a Wizard’s Lock to be cast on each portal at the same time. If the second verbal is not started before the first one ends, then the spell is cast and the second Wizard’s Lock fails. Otherwise, multiple portals work in a manner similar to Ward. If a room or building already has a Ward or a Wizard’s Lock, another one may not be added. If you wish to upgrade your Wizard’s Lock into a Ward, you must first Dispel the Wizard’s Lock.

Wizard Lock, Circle of Power, Ward and Wall of Force effects may not overlap in any way. These barriers may be within one another, but must always be fully within, or fully external to, each other. For example, you may surround a Circle with another Circle, you may put a Ward on a building that is fully within a Circle, etc. Celestial and Earth spells may combine freely for these effects.

There is no way to tell if a building has a Ward or a Wizard’s Lock just by looking at it; the only way to tell is to cast a Dispel Magic spell and see if it remains. Dispelling a Wizard Lock generates as much noise as opening the door. In order to Dispel a Wizard Lock, the Dispel must be cast on the lock itself.

Page last modified on January 27, 2007, at 03:35 PM
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